Lunar: Silver Star Harmony (From A Completionist Point Of View)

March 10, 2014 9:36 pm - TheCompletionist

Lunar: Silver Star Harmony (From a completionist point of view)

If its one thing I appreciate is when video game companies take established games with a dedicated and loyal fanbase and re-imagine them so that another generation of gamers can appreciate them. I think Lunar: Silver Star Harmony is a perfect example of that. Let's face it, Lunar: Silver Star Story for the sega cd and Lunar: Silver Star Story Complete for the ps 1 aren't the easiest games to come across these days especially with the large impact that they have had with regards to jrpg's in the west. The best thing is that this psp remake of a timeless jrpg classic gives new gamers an opportunity to experience a wonderful albeit basic jrpg.

I completed this game not too long after it was released. To be honest, I wasn't really overly impressed. I still prefer the PS1 version over this version by a long-shot. It is not a very difficult game to complete. In order to consider it completed you need to collect every bromide, open every treasure chest and get every secret item. There are missables in the game, but if you have already completed Lunar: Silver Star Star Story Complete for the PS1 you should already be aware of where many of the secret items are located.

They have changed some of the locations of some of the bromides, the majority of them you can actually buy from Ramsus's Shop: Even the three sisters of the vile tribe you can get from his shop. I would recommend doing your research to make sure you don't miss out on any of the items. There are also new items you can buy for each of your characters to give them a new special attack.

Some gripes I had about the game, is the voice acting wasn't nearly as good as the ps1 version. I thought that while this game was a decent attempt for the voice acting, the ps1 version was far superior. The game is also much easier, the fact you can carry 99 of every item, especially star lights made it a hell of a lot easier and you didn't have to micromanage your items into each persons inventory. Every character has two special attacks which were completely overpowered. The dungeon maps instead of being a wide spread map was divided into several smaller sections, and every time you moved from one section to another the enemies always re-spawned which was a little annoying

In terms of completing this game, there are missables so always keep an eye out, and some things have changed from the other lunar games. It is not difficult, I never got the game over screen once while I was playing this game.

Overall this game never had the same impact that other versions of Lunar have had on me, but it doesn't mean it is a bad game. Its still a solid jrpg albeit on the easy side, but I don't truly think that should be held against it especially for the people that have never played a lunar game before. The game does indeed have flaws, but the biggest positive thing I take out of this remake is that they fleshed out the story the best they could and I truly appreciated the prologue that they added at the very beginning of this game. With regards to completing the game, a guide is absolutely necessary because you are prone on missing on some very key items that will go to your 100% completion.






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